| Новая версия Dproto 0.4.8 для Counter-Strike. Dproto is a plugin for metamod that allows p.47 and 48 no-steam clients to join the hlds-based server. CHANGELOG: 0.4.8: • fixed problem with dropping clients with "Unknown HLTV Type" message • fix in anti-svc_bad code, it should work fine now Установка: - устанавливаем Metamod в /addons/metamod/ ( — папка сервера, как правило cstrike). - в папке addons создаем папку dproto и копируем в неё файл dproto.so или dproto.dll в зависимости от операционной системы Linux или Windows соответственно. - открываем /addons/metamod/plugins.ini (если файла такого нет, то создаем сами) и добавляем следующую строчку: Linux: linux addons/dproto/dproto_i386.so Windows: win32 addons\dproto\dproto.dll - файл dproto.cfg кидаем в корень сервера. Корректируем конфиг, устанавливая необходимые Вам параметры (настройки по умолчанию достаточны для работы модуля). ARCHIVE CONTAINS: bin directory - Binaries (libraries) for linux and windows. src directory - Source code. You need this only if you want to build dproto by youself. amxx directory - some AmxModX plugins that uses dproto functionality dproto.cfg - dproto configuration file. Readme.txt - This file. REQUIREMENTS: - clean (unpatched) engine files (swds.dll for windows; engine_i686.so for linux) - metamod 1.19 or 1.19p32 - currently supported builds are all p48 engines for windows and linux INSTALLATION: 1. Go to /addons/ and make new directory named dproto - it is a game directory; cstrike for Counter-Strike, valve for Half-Life, etc 2. Copy dproto.dll or dproto_i386.so to /addons/dproto/ 3. Go to metamod installation directory (usually its /addons/metamod/) and edit plugins.ini: add this line for windows win32 addons\dproto\dproto.dll or this for linux linux addons/dproto/dproto_i386.so at the beginning of the file 4. Copy dproto.cfg to server root or gamedir. 5. Start the server. You should use this command on linux: ./hlds_run -binary ./hlds_i686 when server loads, type "meta list" in console. You'll see something like this: Currently loaded plugins: description stat pend file vers src load unlod [ 1] dproto RUN - dproto_i386.so v0.4.8 ini Start Never [ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY 2 plugins, 2 running 6. Enjoy 7. Installation of AmxModX plugins from amxx directory is not necessary. HOW TO CHANGE STEAMIDS OF CLIENTS Use cid* options in AUTHID MANAGEMENT section of dproto.cfg For example, if you want to assign steamids generated by IP for p47 clients that not support unique id generation, you should set: cid_NoSteam47 = 3 for assigning STEAM_x:y:z steamid to these clients cid_NoSteam47 = 4 for assigning VALVE_x:y:z steamid to these clients If you want to drop these clients, just set clientid to 5: cid_NoSteam47 = 5 And all p47 clients without emulators will be dropped with message that you can customize (see next section). HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED) This could be done using these cvars: dp_rejmsg_steam for legit steam (cid_Steam) clients; dp_rejmsg_nosteam47 for no-steam p47 (cid_NoSteam47) clients; dp_rejmsg_nosteam48 for no-steam p48 (cid_NoSteam48) clients; dp_rejmsg_hltv for HLTV (cid_HLTV) clients; dp_rejmsg_pending for unathorized (cid_cid_SteamPending) clients. Just put message to them and it will be displayed for rejected clients. Example, a part of server.cfg: dp_rejmsg_nosteam47 "Sorry, you're using old client, download a new one and come back ;)" HOW TO COMPILE DPROTO? You need hlsdk and metamod source code to build metamod plugins. http://metamod.sourceforge.net/files/sdk/hlsdk-2.3-p3.zip http://prdownloads.sourceforge.net/metamod/metamod-1.19-win.src.zip?download Download, extract it and make directory hierarchy like this: (Some Dir) | | - hlsdk | | - singleplayer | | - multiplayer | | - metamod-1.19 | | - metamod | | - dproto LINUX: Use Intel C/C++ Compiler (icc). It could be downloaded there: http://software.intel.com/en-us/articles/non-commercial-software-development/ cd to (Some Dir)/metamod-1.19/dproto then use ./compile.sh command (don't forget to chmod +x it) WINDOWS: You need Microsoft Visual Studio 2008 to compile dproto under windows. On Windows, a particular directory layout is not required. Instead, environment variables are used. The directions below apply to Windows XP, and are assumed to be similar for other versions of Windows. Open the Control Panel (for example, via Start -> Settings). Open the System control. If you don't see it, you may need to switch to "Classic view" (either via the left-hand pane or by going to Tools -> Folder Options). Click the Advanced tab. Click the Environment Variables button. You can add your environment variables to either your User settings or your System settings. Create a new variable for each item in the list below. The item names are in fixed-width font and their value descriptions follow. METAMOD - Path to Metamod headers (where metamod.h resides) HLSDK - Path to Half-Life SDK For example directory layout setup: METAMOD=(Some Dir)\metamod-1.19\metamod HLSDK=(Some Dir)\hlsdk\multiplayer Then just open the (Some Dir)\metamod-1.19\dproto\msvc\dproto.sln Solution. HOW TO GET CLIENT PROTOCOL IN AMXX: check the amxx/dp_test.sma. This is sample plugin that writes protocol number when client connecting. NOTE: this is _sample_ plugin and its installation is not necessary.
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